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Virtual Reality Storytelling – Spotlight on selected experiences

Spotlight on selected immersive experiences: how broadcasters, brands and filmmakers embrace VR

Virtual Reality Storytelling – Spotlight on selected experiences

2016 may be called the Year Zero for bringing virtual reality into consumers’ living rooms. The virtual reality market has picked up speed over the past year and VR has become more accessible to mainstream audiences. VR devices across various price-points are now available on the market, which enables broadcasters, media companies and brands to make use of the versatile possibilities VR experiences offer. […]

VAST MEDIA’s Virtual Reality Round-Up – compiled by MESA

Here’s a run-down of recent virtual reality-related entertainment items via Berlin-based research and consulting company VAST MEDIA. For the Sept. 18 broadcast of the 68th Emmy Awards, Facebook worked with the Academy of Television Arts & Sciences to host a 360-degree video of Jimmy Kimmel’s monologue, featured across several Facebook pages. Viewable on desktops, smartphones and the Samsung Gear VR headset, the goal was to reach those not watching the awards broadcast. […]

Defiance – new case study for SyFy’s transmedia project

SyFy Defiance Transmedia
“Defiance” is a transmedia project produced by Universal Cable Productions which premiered on April 15th, 2013 on SyFy. It is the first time a massively multiplayer online game and a TV series are influencing each other to create an interconnected world. The series is shown on Syfy, the game is developed by Trion Worlds and available for XBox360, Playstation3 and PC. […]

April 16th, 2013|Tags: , , , |