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Virtual Reality Storytelling – Spotlight on selected experiences

Spotlight on selected immersive experiences: how broadcasters, brands and filmmakers embrace VR

Virtual Reality Storytelling – Spotlight on selected experiences

2016 may be called the Year Zero for bringing virtual reality into consumers’ living rooms. The virtual reality market has picked up speed over the past year and VR has become more accessible to mainstream audiences. VR devices across various price-points are now available on the market, which enables broadcasters, media companies and brands to make use of the versatile possibilities VR experiences offer. […]

Shark Week unleashes sharks in your living room with Discovery VR

Shark Week unleashes sharks in your living room with Discovery VR
Discovery Channel’s long-running summer event “Shark Week” returned yesterday with a variety of new content and exclusive virtual and augmented reality experiences. The augmented reality experience ‘Shark N’ Awe’ within the Discovery VR app allows users to immerse themselves in the world of the sharks, learn about them, and play games. The experience consists of ‘Virtual Air Jaws’, ‘Swim with Sharks’ and the ‘Shark Frenzy 360 Game’. […]

MIPTV 2016 report: What does virtual reality mean for TV?

MIPTV 2016 report: What does virtual reality mean for TV?From MIPDoc sessions to today’s focus with VAST MEDIA, Orange & Arte, Virtual Reality was a hot topic this week. Why?

Above: managing director Matthias Puschmann of VAST MEDIA, Kay Meseberg, head of 360/VR at Arte; Thomas Wallner, president and co-founder of Deep Ink; and Stéphane Rituit, co-founder of Felix & Paul Studios. […]

Virtual Reality is Here. Is Television Ready?

Virtual Reality is Here. Is Television Ready?
Virtual reality no longer belongs to science-fiction. But what does this change for the TV industry? Discover the answers in this white paper.

Virtual reality (VR) has finally made its way into consumers’ living rooms. While some years ago, the technology was still the stuff of science fiction, virtual reality has become more and more prominent among a mainstream audience thanks to affordable devices such as Google Cardboard, and the recently-launched $99 Samsung Gear VR headset, powered by Oculus. In 2016, more companies like HTC with the HTC Vive headset (powered by SteamVR), Sony with PlayStation VR and Oculus with its Oculus Rift consumer edition, will follow suit. We are entering the consumer VR era. […]

Discovery VR with Bode Miller and Eurosport for Alpine Skiing World Cup

Discovery VR with Bode Miller and Eurosport for Alpine Skiing World Cup

To accompany the Alpine Skiing World Cup stop in Beaver Creek, USA, from December 4 through 6, 2015, pan-European sports network Eurosport teamed up with Bode Miller to let winter sports fans experience what it is like to step into the skis of a professional alpine skier flying down the famous “Birds of Prey” course. In a 360° video on Facebook, which was produced in collaboration with Discovery VR and released on December 4, fans can now exclusively experience the downhill course from Miller’s point of view. […]

December 17th, 2015|Tags: , , , , , , , |